It's not bad enough to ruin the game outright and can be overcome with some careful maneuvering on your part. Fortunately, the camera is somewhat under your control via the directional pad-at least until the game itself unexpectedly wrests control out of your hands at what's often the worst time. The camera doesn't help matters much, since it frequently picks really bad angles to view the action from. Unfortunately, the companions you get all seem to have a death wish, because they frequently go rushing in at the biggest monster and flail away in melee, often getting in the way of your own efforts to kill the thing and taking damage from unintended friendly fire. Because you'll never be fighting alone, decent companion AI would seem to be a must for this game. The major problem with the game's combat is actually the AI companion. What really helps is that the inventory screens and combat controls have clearly been designed with the wide screen of the PSP and the positions of the unit's physical controls in mind. It's a good, if not completely elegant, system and is certainly serviceable enough that you'll never feel like you're fighting the controls rather than the monsters. In each case, movement and combat are relatively slow and straightforward: the right shoulder button is used to go into fighting mode, and the left is used to switch weapons and use items. Sometimes you'll get to choose which characters to use other times the pairing will be dictated by the storyline. You control one of six characters trying to survive, and you'll have an AI companion in tow. If you've ever played a survival horror game, you'll be right at home in Obscure: The Aftermath. This naturally leads to all sorts of unpleasant things, and on the night of a big frat party, homicidal jocks, big lumpy meat monsters, and a fascinating collection of ugly Lovecraftian beasties are looking to chow down on your dysfunctional crew of erstwhile academics. Students are grinding the flower up and making tea out of it in order to get high. Obscure: The Aftermath picks up the story as a few of the survivors of the original game, now college students, must deal with a strange black flower spreading like kudzu all over their campus. ![]() The original Obscure followed the harrowing adventures of a group of high school students battling biological monstrosities and their own teachers as a deadly evil overtook a quiet suburban school. ![]() ![]() Scary situation rule number 12: Your varsity jacket will not protect you. Unfortunately, for all the game's virtues, it never manages to rise above a decent homage because it fails in the one area that those games excelled in: creating a sense of atmospheric dread and genuine scares. Much about the game is a well-done throwback to those early survival horror days. That's the bitter irony of Obscure: The Aftermath, a good PSP port of a Wii game that was itself a sequel to a marginally popular Resident Evil knockoff released back in 2004. Their power rested on the fear generated by the constant struggle to stay alive in a world where you're outnumbered and outgunned and being chased by things with way too many teeth and arms in all the wrong places. Classic survival horror games such as Resident Evil and Silent Hill were never noted for their outstanding combat or truly dynamic gameplay.
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